Scope Research, Ideation, Prototype

Scooter & Wheelchair Folding Architectures

How might we make a mobility vehicle effortless to bring anywhere without compromising performance and design?

After launching STRUTT ev¹, a smart personal mobility vehicle, we explored a more portable version that retained its performance, experience and distinctive design language. The goal was to make transport easier without losing the essence of the original product.

The project drew on hundreds of user interviews and home visits during the development of ev¹, many of which I personally conducted or participated in. This gave me firsthand insight into the underlying need: independence, not folding itself. We considered the entire transport experience, from folding and handling to lifting, loading and setup.

From this foundation, I independently created six mechanically distinct folding architectures, each exploring a different transformation principle. I developed them through Rhino modelling and vehicle packaging studies, then built a functional 3D printed prototype at 1:5 scale to test and refine the selected mechanism.

Research

We studied how other products solve portability, including micro mobility vehicles, electric bikes and folding scooters, looking at how each one folds or disassembles, how it is loaded, and what it weighs. Desk research was paired with physical testing of competitor products, so the comparison covered the real experience of each method rather than its specification alone.

Across everything we tested, the major loading approaches reduced to 4. We selected leaning as the primary method: resting the front of the vehicle against the boot lip so the car carries part of the load, and the user never lifts the whole machine at once. It was the most practical of the 4.

Ideation

With the existing solutions, their real world feel and the evaluation criteria in mind, we moved into independent ideation. At this stage the brief was deliberately open. We explored widely first and combined the strongest ideas later.

I developed 6 distinct directions. Each went through the full loop: sketch, 3D model, 1:5 scale print, and load testing against a 1:5 scale model of a car boot. Visual material for these concepts is withheld under a confidentiality agreement. Each mechanism is described below, and I am glad to talk through the work in more detail in person.

S1 · Constant Angle LinkageA linkage that holds the tiller at a constant angle throughout the ride and fold. That protects tiller stiffness and sensing accuracy, and gives the vehicle a consistent silhouette.
S2 · One Motion, Three TasksCouples the tiller, seat and chassis so that one user movement folds all three. The gain is speed and simplicity for the user.
S3 · Sliding ChassisShortens the vehicle by sliding the rear section forward rather than folding it, so the package collapses as it is pushed into the boot. The seat must come off first, which adds a step.
S4 · Stand and PivotBuilt to remove lifting from the process entirely. The vehicle is stood on end so its mass gathers high, then tipped into the boot rather than carried.
S5 · Retracting WheelsDraws the rear wheels into the structure so the folded form is a compact block rather than a folded outline. The retraction hardware sits inside the frame.
S6 · Telescopic BeamThe retracting motion runs through one shared structure rather than several independent ones.
SeatCushion
RotationS2
SlideS3, S4S5, S6
FoldS1

*Concept geometry has been omitted for confidentiality.

Evaluation

Size and loading experience decide whether the product is practical for a user at all. If it does not fit a normal car such as a Toyota Prius, it is not a purchase they can realistically make. If an older user cannot load it alone, it fails the independence it exists to provide.

At this stage the geometry was not resolved enough to judge folded size fairly, so the screen ran on what could be measured: how the chassis transforms, and how many parts the user has to remove. Both are proxies for the loading experience, and both were comparable across all six.

S5 and S6 came through: both need only the seat cushion removed, the lowest disassembly burden in the set, and both collapse by sliding, which suits leaning and pushing because the vehicle shortens along the direction the user is already pushing. Sliding also covered ground the team’s rotation directions did not. After design and R&D review, S6 went forward, reaching a similar folded result with fewer moving parts and lower structural risk.

Sliding mechanism illustration

From scooter to wheelchair

Before detailed development began, the brief shifted from a mobility scooter to a powered wheelchair. The portability study was therefore reframed around a different chassis, seating structure and weight distribution, but the idea of leaning against the trunk to avoid a full lift lives on.

The team repeated the loading research and physical testing while retaining the same objective: making the product easier to lift, transport and store.

I developed a single direction through sketch, 3D model and physical prototype, against a tighter brief. It had to be lighter, cheaper to manufacture, and visually continuous with the existing ev¹.

W1 · Split by WeightSplits the chair into two parts of roughly equal weight rather than into as few parts as possible, so neither piece is the heavy one. The chassis stays whole to preserve the length that leaning depends on, and the seat structure folds flat for tight storage such as beneath a cruise ship bed.

The project concluded with a functional 1:5 prototype demonstrating the balanced two-part split, flat-folding seat structure and trunk-assisted loading sequence.